Azoth Central — REPClient::PingMsg

All Packets #349

REPClient::PingMsg

SolvedCaptured ✓

We know its format and the Azoth server already uses it.

What it doesWe know what this does

A once-per-second ping. The game and the server pass it back and forth to check that the connection is alive.

Activity: Other

How to capture

We already have this packet in a recording. You only need to record it again if you want to help check it.

  1. Nothing special to do: this is in every capture. Just keep playing normally for a few minutes.

Recording tips

  • Record one activity per recording.
  • Keep each recording under 5 minutes.
  • Write down the time of each step.
  • Send the ledger.bin file only through /capture on Discord.
How to capture